Class WorldView
Represents everything visible to a player
public record WorldView : IEquatable<WorldView>
- Inheritance
-
WorldView
- Implements
- Inherited Members
Properties
MapIndex
public int MapIndex { get; init; }
Property Value
NearbyItems
public List<UOItemEntity> NearbyItems { get; init; }
Property Value
NearbyMobiles
public List<UOMobileEntity> NearbyMobiles { get; init; }
Property Value
Player
public UOMobileEntity Player { get; init; }
Property Value
ViewRange
public int ViewRange { get; init; }
Property Value
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.