Table of Contents

Enum ItemLayerType

Namespace
Moongate.UO.Data.Types
Assembly
Moongate.UO.Data.dll

Enumeration of item layer values.

public enum ItemLayerType : byte

Fields

Arms = 19

Arms and sleeves.

Backpack = 21

Backpacks.

Bank = 29

Bank box layer.

Bracelet = 14

Bracelets.

Cloak = 20

Cloaks.

Earrings = 18

Earings.

FacialHair = 16

Beards and mustaches.

FirstValid = 1

First valid layer. Equivalent to Layer.OneHanded.

Gloves = 7

Gloves.

Hair = 11

Hair.

Helm = 6

Helmets, hats, and masks.

InnerLegs = 24

Leggings, inner layer.

InnerTorso = 13

Torso, inner layer.

Invalid = 0

Invalid layer.

LastUserValid = 24

Last valid non-internal layer. Equivalent to Layer.InnerLegs.

LastValid = 29

Last valid layer. Equivalent to Layer.Bank.

MiddleTorso = 17

Torso, outer layer.

Mount = 25

Mount item layer.

Neck = 10

Gorgets and necklaces.

OneHanded = 1

One handed weapon.

OuterLegs = 23

Leggings, outer layer.

OuterTorso = 22

Torso, outer layer.

Pants = 4

Pants.

Ring = 8

Rings.

Shirt = 5

Shirts.

Shoes = 3

Shoes.

ShopBuy = 26

Vendor 'buy pack' layer.

ShopResale = 27

Vendor 'resale pack' layer.

ShopSell = 28

Vendor 'sell pack' layer.

Talisman = 9

Talismans.

TwoHanded = 2

Two handed weapon or shield.

Unused_xF = 15

Unused.

Waist = 12

Half aprons.