Table of Contents

Enum EffectDirectionType

Namespace
Moongate.UO.Data.Types
Assembly
Moongate.UO.Data.dll

Direction types for graphical effects

public enum EffectDirectionType : byte

Fields

FollowCharacter = 3

Effect follows the source character Used for aura effects, buffs, etc.

LightningStrike = 1

Lightning strike at source location Used for lightning bolt effects

SourceToTarget = 0

Effect moves from source to destination Used for projectiles, magic missiles, etc.

StayAtLocation = 2

Effect stays at current X,Y,Z coordinates Used for stationary effects like explosions