Class SeasonPacket
[PacketHandler(188, PacketSizing.Fixed, Length = 3, Description = "Season")]
public class SeasonPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
SeasonPacket
- Implements
- Inherited Members
Constructors
SeasonPacket()
public SeasonPacket()
SeasonPacket(SeasonType, bool)
public SeasonPacket(SeasonType season, bool playSound = true)
Parameters
seasonSeasonTypeplaySoundbool
Properties
PlaySound
public bool PlaySound { get; set; }
Property Value
Season
public SeasonType Season { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.
Write(ref SpanWriter)
Writes packet content to the target span writer.
public override void Write(ref SpanWriter writer)
Parameters
writerSpanWriterDestination writer.