Table of Contents

Class SeasonPacket

Namespace
Moongate.Network.Packets.Outgoing.World
Assembly
Moongate.Network.Packets.dll
[PacketHandler(188, PacketSizing.Fixed, Length = 3, Description = "Season")]
public class SeasonPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
SeasonPacket
Implements
Inherited Members

Constructors

SeasonPacket()

public SeasonPacket()

SeasonPacket(SeasonType, bool)

public SeasonPacket(SeasonType season, bool playSound = true)

Parameters

season SeasonType
playSound bool

Properties

PlaySound

public bool PlaySound { get; set; }

Property Value

bool

Season

public SeasonType Season { get; set; }

Property Value

SeasonType

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.