Class OverallLightLevelPacket
[PacketHandler(79, PacketSizing.Fixed, Length = 2, Description = "Overall Light Level")]
public class OverallLightLevelPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
OverallLightLevelPacket
- Implements
- Inherited Members
Constructors
OverallLightLevelPacket()
public OverallLightLevelPacket()
OverallLightLevelPacket(LightLevelType)
public OverallLightLevelPacket(LightLevelType lightLevel)
Parameters
lightLevelLightLevelType
Properties
LightLevel
public LightLevelType LightLevel { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.
Write(ref SpanWriter)
Writes packet content to the target span writer.
public override void Write(ref SpanWriter writer)
Parameters
writerSpanWriterDestination writer.