Table of Contents

Class MovePlayerPacket

Namespace
Moongate.Network.Packets.Outgoing.Movement
Assembly
Moongate.Network.Packets.dll
[PacketHandler(151, PacketSizing.Fixed, Length = 2, Description = "Move Player")]
public class MovePlayerPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
MovePlayerPacket
Implements
Inherited Members

Constructors

MovePlayerPacket()

public MovePlayerPacket()

MovePlayerPacket(DirectionType)

public MovePlayerPacket(DirectionType direction)

Parameters

direction DirectionType

Properties

Direction

public DirectionType Direction { get; set; }

Property Value

DirectionType

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.