Table of Contents

Class MoveDenyPacket

Namespace
Moongate.Network.Packets.Outgoing.Movement
Assembly
Moongate.Network.Packets.dll
[PacketHandler(33, PacketSizing.Fixed, Length = 8, Description = "Char Move Rejection")]
public class MoveDenyPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
MoveDenyPacket
Implements
Inherited Members

Constructors

MoveDenyPacket()

public MoveDenyPacket()

MoveDenyPacket(byte, short, short, DirectionType, sbyte)

public MoveDenyPacket(byte sequence, short x, short y, DirectionType direction, sbyte z)

Parameters

sequence byte
x short
y short
direction DirectionType
z sbyte

Properties

Direction

public DirectionType Direction { get; set; }

Property Value

DirectionType

Sequence

public byte Sequence { get; set; }

Property Value

byte

X

public short X { get; set; }

Property Value

short

Y

public short Y { get; set; }

Property Value

short

Z

public sbyte Z { get; set; }

Property Value

sbyte

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.