Table of Contents

Class MoveConfirmPacket

Namespace
Moongate.Network.Packets.Outgoing.Movement
Assembly
Moongate.Network.Packets.dll
[PacketHandler(34, PacketSizing.Fixed, Length = 3, Description = "Character Move ACK/ Resync Request")]
public class MoveConfirmPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
MoveConfirmPacket
Implements
Inherited Members

Constructors

MoveConfirmPacket()

public MoveConfirmPacket()

MoveConfirmPacket(byte, byte)

public MoveConfirmPacket(byte sequence, byte notoriety)

Parameters

sequence byte
notoriety byte

Properties

Notoriety

public byte Notoriety { get; set; }

Property Value

byte

Sequence

public byte Sequence { get; set; }

Property Value

byte

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.