Class LoginDeniedPacket
[PacketHandler(130, PacketSizing.Fixed, Length = 2, Description = "Login Denied Response")]
public class LoginDeniedPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
LoginDeniedPacket
- Implements
- Inherited Members
Constructors
LoginDeniedPacket()
public LoginDeniedPacket()
LoginDeniedPacket(UOLoginDeniedReason)
public LoginDeniedPacket(UOLoginDeniedReason reason)
Parameters
reasonUOLoginDeniedReason
Properties
Reason
public byte Reason { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.
Write(ref SpanWriter)
Writes packet content to the target span writer.
public override void Write(ref SpanWriter writer)
Parameters
writerSpanWriterDestination writer.