Table of Contents

Class LoginDeniedPacket

Namespace
Moongate.Network.Packets.Outgoing.Login
Assembly
Moongate.Network.Packets.dll
[PacketHandler(130, PacketSizing.Fixed, Length = 2, Description = "Login Denied Response")]
public class LoginDeniedPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
LoginDeniedPacket
Implements
Inherited Members

Constructors

LoginDeniedPacket()

public LoginDeniedPacket()

LoginDeniedPacket(UOLoginDeniedReason)

public LoginDeniedPacket(UOLoginDeniedReason reason)

Parameters

reason UOLoginDeniedReason

Properties

Reason

public byte Reason { get; set; }

Property Value

byte

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.