Table of Contents

Class DrawPlayerPacket

Namespace
Moongate.Network.Packets.Outgoing.Entity
Assembly
Moongate.Network.Packets.dll
[PacketHandler(32, PacketSizing.Fixed, Length = 19, Description = "Draw Game Player")]
public class DrawPlayerPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
DrawPlayerPacket
Implements
Inherited Members

Constructors

DrawPlayerPacket()

public DrawPlayerPacket()

DrawPlayerPacket(UOMobileEntity)

public DrawPlayerPacket(UOMobileEntity mobile)

Parameters

mobile UOMobileEntity

Properties

Mobile

public UOMobileEntity? Mobile { get; set; }

Property Value

UOMobileEntity

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.