Class DrawPlayerPacket
[PacketHandler(32, PacketSizing.Fixed, Length = 19, Description = "Draw Game Player")]
public class DrawPlayerPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
DrawPlayerPacket
- Implements
- Inherited Members
Constructors
DrawPlayerPacket()
public DrawPlayerPacket()
DrawPlayerPacket(UOMobileEntity)
public DrawPlayerPacket(UOMobileEntity mobile)
Parameters
mobileUOMobileEntity
Properties
Mobile
public UOMobileEntity? Mobile { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.
Write(ref SpanWriter)
Writes packet content to the target span writer.
public override void Write(ref SpanWriter writer)
Parameters
writerSpanWriterDestination writer.