Table of Contents

Class UnicodeSpeechPacket

Namespace
Moongate.Network.Packets.Incoming.Speech
Assembly
Moongate.Network.Packets.dll
[PacketHandler(173, PacketSizing.Variable, Description = "Unicode/Ascii speech request")]
public class UnicodeSpeechPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
UnicodeSpeechPacket
Implements
Inherited Members

Constructors

UnicodeSpeechPacket()

public UnicodeSpeechPacket()

Properties

Font

public short Font { get; set; }

Property Value

short

Hue

public short Hue { get; set; }

Property Value

short

Keywords

public int[] Keywords { get; set; }

Property Value

int[]

Language

public string Language { get; set; }

Property Value

string

MessageType

public ChatMessageType MessageType { get; set; }

Property Value

ChatMessageType

Text

public string Text { get; set; }

Property Value

string

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.