Class UnicodeSpeechPacket
[PacketHandler(173, PacketSizing.Variable, Description = "Unicode/Ascii speech request")]
public class UnicodeSpeechPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
UnicodeSpeechPacket
- Implements
- Inherited Members
Constructors
UnicodeSpeechPacket()
public UnicodeSpeechPacket()
Properties
Font
public short Font { get; set; }
Property Value
Hue
public short Hue { get; set; }
Property Value
Keywords
public int[] Keywords { get; set; }
Property Value
- int[]
Language
public string Language { get; set; }
Property Value
MessageType
public ChatMessageType MessageType { get; set; }
Property Value
Text
public string Text { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.