Table of Contents

Class RenameCharacterPacket

Namespace
Moongate.Network.Packets.Incoming.Player
Assembly
Moongate.Network.Packets.dll
[PacketHandler(117, PacketSizing.Fixed, Length = 35, Description = "Rename Character")]
public class RenameCharacterPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
RenameCharacterPacket
Implements
Inherited Members

Constructors

RenameCharacterPacket()

public RenameCharacterPacket()

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.