Class RenameCharacterPacket
[PacketHandler(117, PacketSizing.Fixed, Length = 35, Description = "Rename Character")]
public class RenameCharacterPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
RenameCharacterPacket
- Implements
- Inherited Members
Constructors
RenameCharacterPacket()
public RenameCharacterPacket()
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.