Class GetPlayerStatusPacket
[PacketHandler(52, PacketSizing.Fixed, Length = 10, Description = "Get Player Status")]
public class GetPlayerStatusPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
GetPlayerStatusPacket
- Implements
- Inherited Members
Constructors
GetPlayerStatusPacket()
public GetPlayerStatusPacket()
Properties
MobileSerial
public uint MobileSerial { get; set; }
Property Value
StatusType
public GetPlayerStatusType StatusType { get; set; }
Property Value
UnknownPattern
public uint UnknownPattern { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.