Table of Contents

Class DisconnectNotificationPacket

Namespace
Moongate.Network.Packets.Incoming.Player
Assembly
Moongate.Network.Packets.dll
[PacketHandler(1, PacketSizing.Fixed, Length = 5, Description = "Disconnect Notification")]
public class DisconnectNotificationPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
DisconnectNotificationPacket
Implements
Inherited Members

Constructors

DisconnectNotificationPacket()

public DisconnectNotificationPacket()

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.