Class LoginSeedPacket
[PacketHandler(239, PacketSizing.Fixed, Length = 21, Description = "KR/2D Client Login/Seed")]
public class LoginSeedPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
LoginSeedPacket
- Implements
- Inherited Members
Constructors
LoginSeedPacket()
public LoginSeedPacket()
Properties
ClientVersion
public ClientVersion ClientVersion { get; set; }
Property Value
Seed
public int Seed { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.