Class CreateCharacterPacket
[PacketHandler(0, PacketSizing.Fixed, Length = 104, Description = "Create Character")]
public class CreateCharacterPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
CreateCharacterPacket
- Implements
- Inherited Members
Constructors
CreateCharacterPacket()
public CreateCharacterPacket()
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.