Table of Contents

Class CreateCharacterPacket

Namespace
Moongate.Network.Packets.Incoming.Login
Assembly
Moongate.Network.Packets.dll
[PacketHandler(0, PacketSizing.Fixed, Length = 104, Description = "Create Character")]
public class CreateCharacterPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
CreateCharacterPacket
Implements
Inherited Members

Constructors

CreateCharacterPacket()

public CreateCharacterPacket()

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.