Class PickUpItemPacket
- Namespace
- Moongate.Network.Packets.Incoming.Interaction
- Assembly
- Moongate.Network.Packets.dll
[PacketHandler(7, PacketSizing.Fixed, Length = 7, Description = "Pick Up Item")]
public class PickUpItemPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
PickUpItemPacket
- Implements
- Inherited Members
Constructors
PickUpItemPacket()
public PickUpItemPacket()
Properties
ItemSerial
public Serial ItemSerial { get; set; }
Property Value
StackAmount
public int StackAmount { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.