Class DropItemPacket
- Namespace
- Moongate.Network.Packets.Incoming.Interaction
- Assembly
- Moongate.Network.Packets.dll
[PacketHandler(8, PacketSizing.Fixed, Length = 14, Description = "Drop Item")]
public class DropItemPacket : BaseGameNetworkPacket, IGameNetworkPacket
- Inheritance
-
DropItemPacket
- Implements
- Inherited Members
Constructors
DropItemPacket()
public DropItemPacket()
Properties
DestinationSerial
public Serial DestinationSerial { get; set; }
Property Value
IsGroundDrop
public bool IsGroundDrop { get; }
Property Value
ItemSerial
public Serial ItemSerial { get; set; }
Property Value
Location
public Point3D Location { get; set; }
Property Value
Methods
ParsePayload(ref SpanReader)
Parses packet-specific payload after opcode validation.
protected override bool ParsePayload(ref SpanReader reader)
Parameters
readerSpanReaderPacket span reader positioned after opcode.
Returns
- bool
truewhen payload parsing succeeds; otherwisefalse.