Table of Contents

Class BookHeaderNewPacket

Namespace
Moongate.Network.Packets.Incoming.Books
Assembly
Moongate.Network.Packets.dll
[PacketHandler(212, PacketSizing.Variable, Description = "Book Header ( New )")]
public class BookHeaderNewPacket : BaseGameNetworkPacket, IGameNetworkPacket
Inheritance
BookHeaderNewPacket
Implements
Inherited Members

Constructors

BookHeaderNewPacket()

public BookHeaderNewPacket()

Properties

Author

public string Author { get; set; }

Property Value

string

BookSerial

public uint BookSerial { get; set; }

Property Value

uint

Flag1

public bool Flag1 { get; set; }

Property Value

bool

IsWritable

public bool IsWritable { get; set; }

Property Value

bool

PageCount

public ushort PageCount { get; set; }

Property Value

ushort

Title

public string Title { get; set; }

Property Value

string

Methods

ParsePayload(ref SpanReader)

Parses packet-specific payload after opcode validation.

protected override bool ParsePayload(ref SpanReader reader)

Parameters

reader SpanReader

Packet span reader positioned after opcode.

Returns

bool

true when payload parsing succeeds; otherwise false.

Write(ref SpanWriter)

Writes packet content to the target span writer.

public override void Write(ref SpanWriter writer)

Parameters

writer SpanWriter

Destination writer.