Add multiple Items In Container (0x3C)
- Status:
implemented - Direction:
Server - Length:
Variable - POL reference: https://docs.polserver.com/packets/index.php?Packet=0x3C
- Last modified in POL docs:
2020-04-08 15:00:57byNando
Moongate Packet Classes
AddMultipleItemsToContainerPacket(Outgoing, Variable, length-1) fromsrc/Moongate.Network.Packets/Outgoing/Entity/AddMultipleItemsToContainerPacket.cs
Current Moongate Behavior
Moongate currently has packet classes for this opcode.
Packet Build
| Type | Field |
|---|---|
BYTE[1] |
cmd |
BYTE[2] |
packet length |
BYTE[2] |
number of Items to add |
loop items:
-
- BYTE[4] item serial
| Type | Field |
|---|---|
BYTE[2] |
item ID (objtype) |
BYTE[1] |
unknown (0x00) |
BYTE[2] |
item amount (stack) |
BYTE[2] |
xLoc |
BYTE[2] |
yLoc |
BYTE[1] |
Backpack grid index (see notes) |
BYTE[4] |
Container serial |
BYTE[2] |
item color |
endloop
Subcommand Build
N/A
Notes
The backpack grid index exists since 6.0.1.7 2D and 2.45.5.6 KR.
For shops, this packet is used to populate the item list while packet 0x74 is used to provide descriptions and prices. Note that if the for-sale container has objtype 0x2AF8, the items in 0x74 must be sorted by increasing X coordinates. For any other container objtype, the items in 0x74 must be listed in the reversed order from this packet.
3) For older clients server has to send the loop without this grid index byte: loop items:
-
- BYTE[4] item serial
BYTE[2] item ID (objtype)
BYTE[1] unknown (0x00)
BYTE[2] item amount (stack)
BYTE[2] xLoc
BYTE[2] yLoc
BYTE[4] Container serial
BYTE[2] item color
endloop