Fight Occuring (0x2F)
- Status:
implemented - Direction:
Server - Length:
10 bytes - POL reference: https://docs.polserver.com/packets/index.php?Packet=0x2F
- Last modified in POL docs:
2009-03-19 00:44:41byMuadDib
Moongate Packet Classes
FightOccurringPacket(Outgoing, Fixed, length10) fromsrc/Moongate.Network.Packets/Outgoing/Combat/FightOccurringPacket.cs
Current Moongate Behavior
Moongate emits this packet from CombatService when a scheduled melee swing is attempted.
Current behavior:
- sent to nearby players through the spatial broadcast path
- carries attacker and defender serials
- used together with server-side hit/damage resolution
- region harmful-action checks happen before this packet is emitted
Packet Build
| Type | Field |
|---|---|
BYTE[1] |
Command |
BYTE[1] |
Unknown 0x0 |
BYTE[4] |
ID of attacker |
BYTE[4] |
ID of attacked |
Subcommand Build
N/A
Notes
N/A