Draw Game Player (0x20)
- Status:
implemented - Direction:
Server - Length:
19 bytes - POL reference: https://docs.polserver.com/packets/index.php?Packet=0x20
- Last modified in POL docs:
2008-10-11 12:57:22byMuadDib
Moongate Packet Classes
DrawPlayerPacket(Outgoing, Fixed, length19) fromsrc/Moongate.Network.Packets/Outgoing/Entity/DrawPlayerPacket.cs
Current Moongate Behavior
Moongate currently has packet classes for this opcode.
Packet Build
| Type | Field |
|---|---|
BYTE |
cmd |
BYTE[4] |
creature id |
BYTE[2] |
bodyType |
BYTE[1] |
unknown1 (0) |
BYTE[2] |
skin color / hue |
BYTE[1] |
flag byte |
BYTE[2] |
xLoc |
BYTE[2] |
yLoc |
BYTE[2] |
unknown2 (0) |
BYTE[1] |
direction |
BYTE[1] |
zLoc |
Subcommand Build
N/A
Notes
Only used with the character being played by the client.
01-10-2007
Interesting, 0x12 Status Flag was a guild mates mount not in war mode.
0x52 is for the same pets status flag while in war mode. Poisoned it stayed the same appropriately in each. 0x12 and 0x52